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Magnetic Tie Downs v's Bolt & nut tie downs
Magnetic Tie Downs v's Bolt & nut tie downs
If you wanted you claymation to walk across you set with out falling over you need tie downs, but how do you cover up the holes you drill for the bolt and nut tie downs if your floor is a vanired wood one? If its gravel you could cover with caly and a bit more gravel, but with a wood or tile floor, would magnetic tie downs be best? I have got marc spess master class DVD's and I didn't see this on them, I don't think? Any help welcome please.
Re: Magnetic Tie Downs v's Bolt & nut tie downs
I have always filled in the tie down holes with clay which is colour matched to the animation surface. I nearly always do this even if the holes are going to be removed later in post.You can use any photo/paint programe to achieve this as well as rig removal. As with anything in this field, it can be fiddley.
Re: Magnetic Tie Downs v's Bolt & nut tie downs
Thank you all, will have a go at all of the suggestions and see what works best for me. I have found someone who makes tudor dolls houses, and is interested in using them in an animation as part of the set. He wont want them drilled into so I might need to watch marc's DVD again to learn how to make a rig.
Re: Magnetic Tie Downs v's Bolt & nut tie downs
You could always try a permenant Rig attatchment to the puppet, then erasing the Rig in Post-Production.
I'm doing a walk across a Set with an all Clay character at the moment, using a Rig instead of any sort of Tie-Down.
Tie-Downs would have been a better option for me in this particular scenario, but I wanted to try the permenant puppet rig method.
Got to be careful of the character getting a 'floating' look while it's walking, though.
Re: Magnetic Tie Downs v's Bolt & nut tie downs
Heh, I remember bugging Nick Hilligoss with this question a while back.
There are a few ways to hide them, depending on the camera angle you can sometimes just leave them bare. You can also fill them in with a blob of clay with a similar colour to the floor. You can also comp them out, or with tiled and plank floors, you can replace the tile that has the hole in it with a solid one when you need it. With Grassy and muddy floors you can usually get away with leaving them exposed.
Magnets.. uhh...
They need to be strong. Really strong. Like, "If I slip, this will shatter my fingers" strong.
You also need to make sure the magnets are under the set rather than inside the puppet's foot, because if they're inside the foot, you won't be able to have the foot near to the ground but not touching it, you also won't be able to have the foot having only part of it in contact with the ground. You need these things for walks.
Re: Magnetic Tie Downs v's Bolt & nut tie downs
I've experience with both, more magnets though as that is what was used at university, we had mesh metal tables we'd build a set upon, the armatures have metal feet, and used magnets they'd stick to the mesh and the feet would be magnetised thus, I didn't really ever experience the problems some mention, but then i did buy a real beast of a magnet, and yeah it was pretty easy to give yourself some blood blisters if your fingers got between them, or you tried to pull them apart.
I always thought an electromagnet might be the way to go, so you could just ease in and ease out the magnetism. Thought for the future.
Tie downs, I used tie downs on my Download Dog competition entry, the pavement floor he walks on is a piece of styrofoam I was able to drill through the wooden base, and poke through the foam to the tie down location, after moving on i could poke the foam back in. I do sort of prefer the magnet method for non destructive reasons really, also it was less awkward,
Either way make sure you have strong, tight armature joints, otherwise your armature will bend and flop about, not really much you can do about it sometimes, joints just become lose and break apart during shot, but that's just some of the frustrations of stop motion you'll encounter at least once :-P We all know it's all worth it in the end. :-)
Re: Magnetic Tie Downs v's Bolt & nut tie downs
It depends on your budget.
Tie-downs are a lot cheaper than using earth magnets. A couple wing nuts and metal rods will cost you about $5.00-$6.00, whereas earth magnets can cost you an upwards of $40.00-$70.00 a piece.
Both systems work absolutely fine if you know what you're doing. I've never experienced any problems with my magnets during animation. However, as anileator said, you will end up pinching yourself a few times. These magnets aren't friendly to careless fingers. Also, if you have uneven terrain it's a bit tough to use a magnet.
Since you said your friend doesn't want you to drill into their doll house, I would avoid using their dollhouse altogether; unless, of course, for a background shot. The rooms in a dollhouse are usually very narrow and deep. It would be difficult to animate in such a space.
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