How to animate a change in skin complexion?

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2 months 3 weeks ago #1355 by David81L
David81L created the topic: How to animate a change in skin complexion?
A short I'm working on revolves around a character who is cold and dark at the beginning, but then becomes warm and light at the end. In one of the last scenes, you would literally be able to see this physical change in his character. At the beginning his complexion is pale and blue, but when he changes, his skin turns warm and tan.

I'm not sure however, how I should go about doing this. I would plan on using silicone or latex puppets with replacement mouths. Would this kind of thing be done in post? So something a long the lines of color correction?

Or should I literally make one puppet in the cold tone, and another in the warm tone? You are literally supposed to see the warm complexion rise in his face, so I'm not sure how I would go about doing that.

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2 months 3 weeks ago #1356 by Mr_Force
Mr_Force replied the topic: How to animate a change in skin complexion?
Hello David

I’d make a test-pilot and try different lighting affects first to see is if different shades of blues, purples and grays to light blue, yellows and orange will give your scene that dark to cheery feel your looking for, first. Shadows can go a long way to add to the feel as well. This all depends on your camera and lights and can be tricky sometimes. Under-lit scenes can make for a Grainy video.

Lighting cost all most nothing to try before working on a set of puppets painted differently to simulate their emotions with colors. I would try to save the ( post color correction for things like making your production look and feel like film or to correct errors in lighting to save on re-shooting a scene and instead use gels with real lights for this type of character emotions. This is why I like stopmotion sets over cgi, real lights, their shadows and reflections makes the feel totally different and hard to Simulate on the computer.

Replacement parts will also be a good choice to follow up on if Lights will not be good enough. You
will most likely want to use a bit of both maybe and it sounds like you are going too.

So the best thing for you to try first is some real test shots even if you don’t have the puppets made be you can print them out and set them up on a rough stage as cutouts and play with the lights. RGB Led lights can be easily adjusted frame by frame too.

moshi moshi
The following user(s) said Thank You: David81L

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2 months 3 weeks ago #1357 by David81L
David81L replied the topic: How to animate a change in skin complexion?
Oh that's great! I hadn't even thought about using practical lighting to change the color of the skin tone for some reason. The only thing is that the environment around the character is supposed to remain the same. I'm worried that other things will become enlightened. It is just the character who is blue that turns to gold. So I feel like lighting just him specifically would be difficult. For ex, I want to show a shot of his hand going from blue to tan against the white snow.

And thanks for suggesting test shots! lol That will definitely save time.

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2 months 3 weeks ago #1358 by animateclay
animateclay replied the topic: How to animate a change in skin complexion?
Have you considered painting the clay? You could get a close-up of your hand and arm - and paint just the tip of the fingers, then the whole fingers, then the palm and son on until it's one color. Then as moshi mentioned - perhaps have a second puppet that is the whole color already as a replacement. I think with paint you can control a lot, you just have to make sure the color changes into the same tan color as your clay.

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2 months 3 weeks ago #1359 by David81L
David81L replied the topic: How to animate a change in skin complexion?
I was considering painting it! But I wasn't sure if I would be able to get that glowing effect. Kind of like this giphy.com/gifs/heart-heartbeat-6UsPdACZamjok

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2 months 3 weeks ago #1360 by Mr_Force
Mr_Force replied the topic: How to animate a change in skin complexion?
Well looks like you may have to use software to get the effect your looking for. I would try using one of my Projectors I use for 3d Projecting to digitally paint right on the puppet and even animate it frame by frame with every where else Blacked out. but not every one can setup such lighting on their stage. Painting as you go frame by frame may work too like Marc suggested.

I hope to see the results.

Later/Fun
Mr_force

moshi moshi

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